public interface SceneManager
| 限定符和类型 | 方法和说明 |
|---|---|
default void |
bindRootParent(Class controllerType)
绑定指定控制器的节点到主场景
|
default void |
bindRootParent(javafx.scene.Parent root)
绑定根节点到主场景中
|
void |
bindRootParent(javafx.scene.Scene scene,
Class controllerType)
绑定指定控制器的节点到场景
|
void |
bindRootParent(javafx.scene.Scene scene,
javafx.scene.Parent root)
绑定根节点到场景
|
javafx.scene.Scene |
createScene(Class controllerType)
创建场景
|
javafx.scene.Scene |
getPrimaryScene()
获取主场景对象
|
<P extends javafx.scene.Parent> |
getRootParent(javafx.scene.Scene scene)
获得场景根节点
|
javafx.scene.Scene getPrimaryScene()
javafx.scene.Scene createScene(Class controllerType) throws Exception
controllerType - 控制器Exceptionvoid bindRootParent(javafx.scene.Scene scene,
javafx.scene.Parent root)
scene - 场景对象root - 根节点对象default void bindRootParent(javafx.scene.Parent root)
root - 根节点void bindRootParent(javafx.scene.Scene scene,
Class controllerType)
scene - 场景对象controllerType - 控制器类型default void bindRootParent(Class controllerType)
controllerType - 控制器类型<P extends javafx.scene.Parent> P getRootParent(javafx.scene.Scene scene)
P - scene - 场景对象Copyright © 2022. All rights reserved.