类 BukkitByteBuffer

java.lang.Object
cn.afternode.commons.binary.WrappedByteBuffer
cn.afternode.commons.bukkit.BukkitByteBuffer

public class BukkitByteBuffer extends cn.afternode.commons.binary.WrappedByteBuffer
  • 字段概要

    从类继承的字段 cn.afternode.commons.binary.WrappedByteBuffer

    DEFAULT_SIZE
  • 构造器概要

    构造器
    构造器
    说明
    BukkitByteBuffer(byte[] data)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    org.bukkit.entity.Player
     
    org.bukkit.OfflinePlayer
     
    byte[]
     
    void
    writePlayer(org.bukkit.entity.Player player)
     

    从类继承的方法 cn.afternode.commons.binary.WrappedByteBuffer

    array, readBlock, readBlock, readBytes, readBytes, readEnum, readEnum, readerOffset, readInt, readInt, readList, readLong, readSet, readShort, readShort, readStringList, readStringSet, readUtf, readUtf, readUUID, resetReader, resetWriter, src, tryReadEnum, writeBlock, writeBlock, writeBytes, writeBytes, writeCollection, writeEnum, writeEnum, writeInt, writeInt, writeLong, writeOffset, writeShort, writeShort, writeStringCollection, writeUtf, writeUtf, writeUUID

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 构造器详细资料

    • BukkitByteBuffer

      public BukkitByteBuffer(byte[] data)
  • 方法详细资料

    • writePlayer

      public void writePlayer(org.bukkit.entity.Player player)
    • readPlayer

      public org.bukkit.entity.Player readPlayer()
    • readPlayerOffline

      public org.bukkit.OfflinePlayer readPlayerOffline()
    • toArray

      public byte[] toArray()